0SW3XJZRevision of Synthetic Substitute in Lumbosacral Joint, External Approach
- Billable / Specific Code
0SW3XJZ is a billable ICD-10-PCS procedure code for Revision of Synthetic Substitute in Lumbosacral Joint, External Approach. It is valid on HIPAA claims for fiscal year 2026 (October 1, 2025 through September 30, 2026). The root operation Revision involves correcting, to the extent possible, a portion of a malfunctioning device or the position of a displaced device.
Code Identity
PCS Table Breakdown
Each ICD-10-PCS code is built from seven characters, each an axis of the procedure. Hover or tap the icons for the official CMS definitions.
| Position | Designation | Value | Meaning |
|---|---|---|---|
| 1 | Section | 0 | Medical and Surgical |
| 2 | Body System | S | Lower Joints |
| 3 | Operation | W | Revision |
| 4 | BodyPart | 3 | Lumbosacral Joint |
| 5 | Approach | X | External |
| 6 | Device | J | Synthetic Substitute |
| 7 | Qualifier | Z | No Qualifier |
Convert to ICD-9-PCS
Closest ICD-9-PCS equivalents for 0SW3XJZ under the General Equivalence Mappings.
Similar Procedure Codes
Questions About 0SW3XJZ
Is 0SW3XJZ a billable code?
Yes. 0SW3XJZ is a complete seven-character ICD-10-PCS code, specific enough to report Revision of Synthetic Substitute in Lumbosacral Joint, External Approach on inpatient claims from October 1, 2025 through September 30, 2026.
What do the characters in 0SW3XJZ mean?
0SW3XJZ breaks down character by character: the 1st character 0 is the Section (Medical and Surgical); the 2nd character S is the Body System (Lower Joints); the 3rd character W is the Operation (Revision); the 4th character 3 is the BodyPart (Lumbosacral Joint); the 5th character X is the Approach (External); the 6th character J is the Device (Synthetic Substitute); the 7th character Z is the Qualifier (No Qualifier).
What is the ICD-9-PCS equivalent of 0SW3XJZ?
Under the General Equivalence Mappings, Revision of Synthetic Substitute in Lumbosacral Joint, External Approach crosswalks to ICD-9-PCS 99.99. The mapping is approximate, so confirm it fits the documentation.
