Version 2024

2024 ICD-10-CM Diagnosis Code S02.6

Fracture of mandible

ICD-10-CM Code:
S02.6
ICD-10 Code for:
Fracture of mandible
Is Billable?
Not Valid for Submission
Code Navigator:

Code Classification

  • Injury, poisoning and certain other consequences of external causes
    (S00–T88)
    • Injuries to the head
      (S00-S09)
      • Fracture of skull and facial bones
        (S02)

S02.6 is a non-specific and non-billable diagnosis code code, consider using a code with a higher level of specificity for a diagnosis of fracture of mandible. The code is not specific and is NOT valid for the year 2024 for the submission of HIPAA-covered transactions. Category or Header define the heading of a category of codes that may be further subdivided by the use of 4th, 5th, 6th or 7th characters.

Specific Coding Applicable to Fracture of mandible

Non-specific codes like S02.6 require more digits to indicate the appropriate level of specificity. Consider using any of the following ICD-10-CM codes with a higher level of specificity when coding for fracture of mandible:

  • S02.60 for Fracture of mandible, unspecified - NON-BILLABLE CODE

  • S02.600 for Fracture of unspecified part of body of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.600A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.600B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.600D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.600G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.600K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.600S for sequela - BILLABLE CODE

  • S02.601 for Fracture of unspecified part of body of right mandible - NON-BILLABLE CODE

  • Use S02.601A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.601B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.601D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.601G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.601K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.601S for sequela - BILLABLE CODE

  • S02.602 for Fracture of unspecified part of body of left mandible - NON-BILLABLE CODE

  • Use S02.602A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.602B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.602D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.602G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.602K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.602S for sequela - BILLABLE CODE

  • S02.609 for Fracture of mandible, unspecified - NON-BILLABLE CODE

  • Use S02.609A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.609B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.609D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.609G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.609K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.609S for sequela - BILLABLE CODE

  • S02.61 for Fracture of condylar process of mandible - NON-BILLABLE CODE

  • S02.610 for Fracture of condylar process of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.610A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.610B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.610D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.610G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.610K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.610S for sequela - BILLABLE CODE

  • S02.611 for Fracture of condylar process of right mandible - NON-BILLABLE CODE

  • Use S02.611A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.611B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.611D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.611G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.611K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.611S for sequela - BILLABLE CODE

  • S02.612 for Fracture of condylar process of left mandible - NON-BILLABLE CODE

  • Use S02.612A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.612B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.612D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.612G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.612K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.612S for sequela - BILLABLE CODE

  • S02.62 for Fracture of subcondylar process of mandible - NON-BILLABLE CODE

  • S02.620 for Fracture of subcondylar process of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.620A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.620B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.620D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.620G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.620K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.620S for sequela - BILLABLE CODE

  • S02.621 for Fracture of subcondylar process of right mandible - NON-BILLABLE CODE

  • Use S02.621A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.621B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.621D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.621G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.621K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.621S for sequela - BILLABLE CODE

  • S02.622 for Fracture of subcondylar process of left mandible - NON-BILLABLE CODE

  • Use S02.622A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.622B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.622D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.622G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.622K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.622S for sequela - BILLABLE CODE

  • S02.63 for Fracture of coronoid process of mandible - NON-BILLABLE CODE

  • S02.630 for Fracture of coronoid process of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.630A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.630B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.630D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.630G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.630K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.630S for sequela - BILLABLE CODE

  • S02.631 for Fracture of coronoid process of right mandible - NON-BILLABLE CODE

  • Use S02.631A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.631B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.631D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.631G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.631K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.631S for sequela - BILLABLE CODE

  • S02.632 for Fracture of coronoid process of left mandible - NON-BILLABLE CODE

  • Use S02.632A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.632B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.632D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.632G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.632K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.632S for sequela - BILLABLE CODE

  • S02.64 for Fracture of ramus of mandible - NON-BILLABLE CODE

  • S02.640 for Fracture of ramus of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.640A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.640B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.640D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.640G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.640K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.640S for sequela - BILLABLE CODE

  • S02.641 for Fracture of ramus of right mandible - NON-BILLABLE CODE

  • Use S02.641A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.641B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.641D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.641G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.641K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.641S for sequela - BILLABLE CODE

  • S02.642 for Fracture of ramus of left mandible - NON-BILLABLE CODE

  • Use S02.642A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.642B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.642D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.642G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.642K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.642S for sequela - BILLABLE CODE

  • S02.65 for Fracture of angle of mandible - NON-BILLABLE CODE

  • S02.650 for Fracture of angle of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.650A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.650B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.650D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.650G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.650K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.650S for sequela - BILLABLE CODE

  • S02.651 for Fracture of angle of right mandible - NON-BILLABLE CODE

  • Use S02.651A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.651B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.651D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.651G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.651K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.651S for sequela - BILLABLE CODE

  • S02.652 for Fracture of angle of left mandible - NON-BILLABLE CODE

  • Use S02.652A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.652B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.652D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.652G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.652K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.652S for sequela - BILLABLE CODE

  • S02.66 for Fracture of symphysis of mandible - NON-BILLABLE CODE

  • Use S02.66XA for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.66XB for initial encounter for open fracture - BILLABLE CODE

  • Use S02.66XD for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.66XG for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.66XK for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.66XS for sequela - BILLABLE CODE

  • S02.67 for Fracture of alveolus of mandible - NON-BILLABLE CODE

  • S02.670 for Fracture of alveolus of mandible, unspecified side - NON-BILLABLE CODE

  • Use S02.670A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.670B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.670D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.670G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.670K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.670S for sequela - BILLABLE CODE

  • S02.671 for Fracture of alveolus of right mandible - NON-BILLABLE CODE

  • Use S02.671A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.671B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.671D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.671G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.671K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.671S for sequela - BILLABLE CODE

  • S02.672 for Fracture of alveolus of left mandible - NON-BILLABLE CODE

  • Use S02.672A for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.672B for initial encounter for open fracture - BILLABLE CODE

  • Use S02.672D for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.672G for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.672K for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.672S for sequela - BILLABLE CODE

  • S02.69 for Fracture of mandible of other specified site - NON-BILLABLE CODE

  • Use S02.69XA for initial encounter for closed fracture - BILLABLE CODE

  • Use S02.69XB for initial encounter for open fracture - BILLABLE CODE

  • Use S02.69XD for subsequent encounter for fracture with routine healing - BILLABLE CODE

  • Use S02.69XG for subsequent encounter for fracture with delayed healing - BILLABLE CODE

  • Use S02.69XK for subsequent encounter for fracture with nonunion - BILLABLE CODE

  • Use S02.69XS for sequela - BILLABLE CODE

Coding Guidelines

The principles of multiple coding of injuries should be followed in coding fractures. Fractures of specified sites are coded individually by site nd the level of detail furnished by medical record content.

A fracture not indicated as open or closed should be coded to closed. A fracture not indicated whether displaced or not displaced should be coded to displaced.

Initial vs. Subsequent Encounter for Fractures

Traumatic fractures are coded using the appropriate 7th character for initial encounter (A, B, C) for each encounter where the patient is receiving active treatment for the fracture. The appropriate 7th character for initial encounter should also be assigned for a patient who delayed seeking treatment for the fracture or nonunion.

Fractures are coded using the appropriate 7th character for subsequent care for encounters after the patient has completed active treatment of the fracture and is receiving routine care for the fracture during the healing or recovery phase.

Care for complications of surgical treatment for fracture repairs during the healing or recovery phase should be coded with the appropriate complication codes.

Care of complications of fractures, such as malunion and nonunion, should be reported with the appropriate 7th character for subsequent care with nonunion (K, M, N,) or subsequent care with malunion (P, Q, R).

Malunion/nonunion: The appropriate 7th character for initial encounter should also be assigned for a patient who delayed seeking treatment for the fracture or nonunion.

The open fracture designations in the assignment of the 7th character for fractures of the forearm, femur and lower leg, including ankle are based on the Gustilo open fracture classification. When the Gustilo classification type is not specified for an open fracture, the 7th character for open fracture type I or II should be assigned (B, E, H, M, Q).

Tabular List of Diseases and Injuries

The following annotation back-references are applicable to this diagnosis code. The Tabular List of Diseases and Injuries is a list of ICD-10-CM codes, organized "head to toe" into chapters and sections with coding notes and guidance for inclusions, exclusions, descriptions and more.


Inclusion Terms

Inclusion Terms
These terms are the conditions for which that code is to be used. The terms may be synonyms of the code title, or, in the case of "other specified" codes, the terms are a list of the various conditions assigned to that code. The inclusion terms are not necessarily exhaustive. Additional terms found only in the Alphabetic Index may also be assigned to a code.
  • Fracture of lower jaw (bone)

Patient Education


Fractures

A fracture is a break, usually in a bone. If the broken bone punctures the skin, it is called an open or compound fracture. Fractures commonly happen because of car accidents, falls, or sports injuries. Other causes are low bone density and osteoporosis, which cause weakening of the bones. Overuse can cause stress fractures, which are very small cracks in the bone.

Symptoms of a fracture are:

  • Intense pain
  • Deformity - the limb looks out of place
  • Swelling, bruising, or tenderness around the injury
  • Numbness and tingling
  • Problems moving a limb

You need to get medical care right away for any fracture. An x-ray can tell if your bone is broken. You may need to wear a cast or splint. Sometimes you need surgery to put in plates, pins or screws to keep the bone in place.


[Learn More in MedlinePlus]

Jaw Injuries and Disorders

Your jaw is a set of bones that holds your teeth. It consists of two main parts. The upper part is the maxilla. It doesn't move. The moveable lower part is called the mandible. You move it when you talk or chew. The two halves of the mandible meet at your chin. The joint where the mandible meets your skull is the temporomandibular joint.

Jaw problems include:

  • Fractures (broken bones)
  • Dislocations
  • Temporomandibular joint dysfunction
  • Osteonecrosis, which happens when your bones lose their blood supply
  • Cancers

Treatment of jaw problems depends on the cause.


[Learn More in MedlinePlus]

Code History

  • FY 2024 - No Change, effective from 10/1/2023 through 9/30/2024
  • FY 2023 - No Change, effective from 10/1/2022 through 9/30/2023
  • FY 2022 - No Change, effective from 10/1/2021 through 9/30/2022
  • FY 2021 - No Change, effective from 10/1/2020 through 9/30/2021
  • FY 2020 - No Change, effective from 10/1/2019 through 9/30/2020
  • FY 2019 - No Change, effective from 10/1/2018 through 9/30/2019
  • FY 2018 - No Change, effective from 10/1/2017 through 9/30/2018
  • FY 2017 - No Change, effective from 10/1/2016 through 9/30/2017
  • FY 2016 - New Code, effective from 10/1/2015 through 9/30/2016. This was the first year ICD-10-CM was implemented into the HIPAA code set.