V90.30 | Drowning and submersion due to falling or jumping from crushed merchant ship | NON-BILLABLE CODE |
V90.30XA | Drowning and submersion due to falling or jumping from crushed merchant ship, initial encounter | BILLABLE CODE |
V90.30XD | Drowning and submersion due to falling or jumping from crushed merchant ship, subsequent encounter | BILLABLE CODE |
V90.30XS | Drowning and submersion due to falling or jumping from crushed merchant ship, sequela | BILLABLE CODE |
V90.31 | Drowning and submersion due to falling or jumping from crushed passenger ship | NON-BILLABLE CODE |
V90.31XA | Drowning and submersion due to falling or jumping from crushed passenger ship, initial encounter | BILLABLE CODE |
V90.31XD | Drowning and submersion due to falling or jumping from crushed passenger ship, subsequent encounter | BILLABLE CODE |
V90.31XS | Drowning and submersion due to falling or jumping from crushed passenger ship, sequela | BILLABLE CODE |
V90.32 | Drowning and submersion due to falling or jumping from crushed fishing boat | NON-BILLABLE CODE |
V90.32XA | Drowning and submersion due to falling or jumping from crushed fishing boat, initial encounter | BILLABLE CODE |
V90.32XD | Drowning and submersion due to falling or jumping from crushed fishing boat, subsequent encounter | BILLABLE CODE |
V90.32XS | Drowning and submersion due to falling or jumping from crushed fishing boat, sequela | BILLABLE CODE |
V90.33 | Drowning and submersion due to falling or jumping from other crushed powered watercraft | NON-BILLABLE CODE |
V90.33XA | Drowning and submersion due to falling or jumping from other crushed powered watercraft, initial encounter | BILLABLE CODE |
V90.33XD | Drowning and submersion due to falling or jumping from other crushed powered watercraft, subsequent encounter | BILLABLE CODE |
V90.33XS | Drowning and submersion due to falling or jumping from other crushed powered watercraft, sequela | BILLABLE CODE |
V90.34 | Drowning and submersion due to falling or jumping from crushed sailboat | NON-BILLABLE CODE |
V90.34XA | Drowning and submersion due to falling or jumping from crushed sailboat, initial encounter | BILLABLE CODE |
V90.34XD | Drowning and submersion due to falling or jumping from crushed sailboat, subsequent encounter | BILLABLE CODE |
V90.34XS | Drowning and submersion due to falling or jumping from crushed sailboat, sequela | BILLABLE CODE |
V90.35 | Drowning and submersion due to falling or jumping from crushed canoe or kayak | NON-BILLABLE CODE |
V90.35XA | Drowning and submersion due to falling or jumping from crushed canoe or kayak, initial encounter | BILLABLE CODE |
V90.35XD | Drowning and submersion due to falling or jumping from crushed canoe or kayak, subsequent encounter | BILLABLE CODE |
V90.35XS | Drowning and submersion due to falling or jumping from crushed canoe or kayak, sequela | BILLABLE CODE |
V90.36 | Drowning and submersion due to falling or jumping from crushed (nonpowered) inflatable craft | NON-BILLABLE CODE |
V90.36XA | Drowning and submersion due to falling or jumping from crushed (nonpowered) inflatable craft, initial encounter | BILLABLE CODE |
V90.36XD | Drowning and submersion due to falling or jumping from crushed (nonpowered) inflatable craft, subsequent encounter | BILLABLE CODE |
V90.36XS | Drowning and submersion due to falling or jumping from crushed (nonpowered) inflatable craft, sequela | BILLABLE CODE |
V90.37 | Drowning and submersion due to falling or jumping from crushed water-skis | NON-BILLABLE CODE |
V90.37XA | Drowning and submersion due to falling or jumping from crushed water-skis, initial encounter | BILLABLE CODE |
V90.37XD | Drowning and submersion due to falling or jumping from crushed water-skis, subsequent encounter | BILLABLE CODE |
V90.37XS | Drowning and submersion due to falling or jumping from crushed water-skis, sequela | BILLABLE CODE |
V90.38 | Drowning and submersion due to falling or jumping from other crushed unpowered watercraft | NON-BILLABLE CODE |
V90.38XA | Drowning and submersion due to falling or jumping from other crushed unpowered watercraft, initial encounter | BILLABLE CODE |
V90.38XD | Drowning and submersion due to falling or jumping from other crushed unpowered watercraft, subsequent encounter | BILLABLE CODE |
V90.38XS | Drowning and submersion due to falling or jumping from other crushed unpowered watercraft, sequela | BILLABLE CODE |
V90.39 | Drowning and submersion due to falling or jumping from crushed unspecified watercraft | NON-BILLABLE CODE |
V90.39XA | Drowning and submersion due to falling or jumping from crushed unspecified watercraft, initial encounter | BILLABLE CODE |
V90.39XD | Drowning and submersion due to falling or jumping from crushed unspecified watercraft, subsequent encounter | BILLABLE CODE |
V90.39XS | Drowning and submersion due to falling or jumping from crushed unspecified watercraft, sequela | BILLABLE CODE |